FIFA 22’s HyperMotion is ‘the beginning of machine learning taking over animation’

FIFA 22’s HyperMotion is ‘the beginning of machine learning taking over animation’

Polygon·2021-09-16 12:01

As Sam Rivera explained it to me, the success of FIFA 22’s new animation technology will be seen in what wasn’t recorded during a groundbreaking motion-capture session — involving 22 players all playing a start-to-finish game of soccer — earlier this year.

“We started working on an algorithm about three years ago,” explained Rivera, FIFA 22’s lead gameplay producer at EA Vancouver. “What that algorithm is doing is learning from all the data for that motion capture shoot — how the players approach the ball, how many steps do they do to get to the ball, is it three long steps and one short step; what is the proper angle, with the proper cadence, to properly hit that ball?”

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