OpenAI buys iPhone designer’s devices startup for $6.4b
OpenAI has acquired io, Jony Ive’s devices startup, in an all-equity deal valued at US$6.4 billion.
Ive will assume creative and design responsibilities for both OpenAI and io. This acquisition is OpenAI’s largest to date, following its purchase of the AI-assisted coding tool Windsurf for US$3 billion and the analytics database company Rockset in 2024.
Jony Ive is known for his iconic product designs at Apple, including the iPhone and MacBook Air.
OpenAI is expanding its capabilities to compete with companies such as Google, Anthropic, and xAI in the generative AI sector.
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OpenAI’s acquisition of Jony Ive’s io represents a dramatic evolution from its research-focused origins to a company pursuing vertical integration across the AI stack.
The company began in 2015 as a non-profit research lab with a mission to ensure artificial general intelligence benefits humanity, before transitioning to a “capped-profit” model in 2019 to attract greater investment 1.
Microsoft’s pivotal US$1 billion investment that same year marked the beginning of OpenAI’s commercial acceleration, providing the computing infrastructure needed for its increasingly ambitious AI models 2.
This latest US$6.4 billion acquisition—OpenAI’s largest ever—follows its recent US$3 billion purchase of coding tool Windsurf, signaling an aggressive strategy to control more elements of the AI value chain from software to consumer devices.
The pattern mirrors other tech giants’ evolution, where controlling both hardware and software became crucial for market dominance, as seen in Apple’s success with tightly integrated products.
The io acquisition highlights how physical devices are becoming a critical differentiator in the intensifying AI race.
The AI chip market alone is projected to reach US$154 billion by 2030, growing at 20% annually, as companies compete to develop specialized hardware for various AI applications 3.
OpenAI’s hardware ambitions extend beyond consumer devices to robotics, with its investment in Physical Intelligence and hiring of Meta’s AR glasses executive indicating a comprehensive strategy to bring AI into the physical world.
This focus on hardware represents a recognition that AI’s next phase requires purpose-built devices rather than adapting existing platforms, similar to how smartphones eventually displaced desktop computing for many consumer applications.
Jony Ive’s involvement brings crucial hardware design expertise that OpenAI previously lacked, potentially addressing the persistent challenge in wearable technology of creating devices that are simultaneously unobtrusive and capable enough to replace established devices.
Jony Ive’s design approach, characterized by minimalism and intuitive interfaces, could transform how people interact with AI technologies.
At Apple, Ive’s philosophy emphasized simplicity and ease of use, with products like the iPhone designed to reduce cognitive load and create emotional connections with users 4.
His work consistently demonstrated that making something easy to use requires significant effort and consideration, often rejecting many ideas to find the optimal solution 5.
The collaboration between OpenAI’s technical capabilities and Ive’s design sensibilities addresses a critical challenge in AI adoption: making powerful but complex technologies approachable and useful for everyday consumers.
This partnership potentially signals a shift toward more thoughtfully designed AI interfaces and experiences that prioritize human needs and usability, rather than solely focusing on technical capabilities or performance metrics.
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